PC Game News
The Elder Scrolls Online is going to be released in a very competitive and unstable period in MMO industry. At the moment, most AAA MMOs have followed the route of Free-to-Play (F2P) with variations of in-game shops and gameplay limitations. This happened because they couldn’t keep their subscribers hooked for a long run and seeing their numbers decreased after 6 months to 1 year for their game releases. Of course we have to take into consideration the global economic crisis as one main reason why players value every penny of their game time. Also, you can find more details about payment models on the current market on Goblin’s Corner column.
In 2012 the AAA MMOs which released was:
Right now, players have to many options to chose from, without paying a single penny. The competition is too high and the risk of a subscription model too dangerous. Will TESO count on its heavy marketing name and on their single player fans to be brave to chose the P2P option, or they will follow a safer road by implanting a variation of F2P model ?